Saturday, July 24, 2010

Any benefits of learning 3d software rasterization & theory before jumping into OpenGL/Direct3D?

Programmer Question

I came across a very interesting book. I have done some 2d games but 3D is a whole new ballpark for me. I just need to know if there any benefits of learning 3d software rasterization & theory before jumping into OpenGL/Direct3D? Any reason why to either approach? Thanks in advanced!



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